Topic: LoadVars Bug?
Hi all,
I have simple script that I want to use to load a text tile with each frame (very slow framerate, 1 FPS or less).
this.onEnterFrame = function() {
loadText = new LoadVars();
loadText.load("test.txt");
loadText.onLoad = function()
{
foo.text = this.foovar
};
};
Where foo is a dynamic text area and foovar is the variable I'm pulling up.
When I run this on my computer, I can change the value of foo and it reflects properly in the running movie, on the chumby it load the variable at first, but does not update properly. As in
If foovar=1000 when I start the movie, I see "1000" on the screen. But if I change foovar=2000, it doesn't reflect on the chumby until I restart the movie.
Thanks in advance
Dan